macro_rules! bitflags {
(
$(#[$outer:meta])*
$vis:vis struct $BitFlags:ident: $T:ty {
$(
$(#[$inner:ident $($args:tt)*])*
const $Flag:tt = $value:expr;
)*
}
$($t:tt)*
) => { ... };
(
impl $BitFlags:ident: $T:ty {
$(
$(#[$inner:ident $($args:tt)*])*
const $Flag:tt = $value:expr;
)*
}
$($t:tt)*
) => { ... };
() => { ... };
}
Expand description
Generate a flags type.
§struct
mode
A declaration that begins with $vis struct
will generate a struct
for a flags type, along with
methods and trait implementations for it. The body of the declaration defines flags as constants,
where each constant is a flags value of the generated flags type.
§Examples
Generate a flags type using u8
as the bits type:
bitflags! {
struct Flags: u8 {
const A = 1;
const B = 1 << 1;
const C = 0b0000_0100;
}
}
Flags types are private by default and accept standard visibility modifiers. Flags themselves are always public:
bitflags! {
pub struct Flags: u8 {
// Constants are always `pub`
const A = 1;
}
}
Flags may refer to other flags using their Flags::bits
value:
bitflags! {
struct Flags: u8 {
const A = 1;
const B = 1 << 1;
const AB = Flags::A.bits() | Flags::B.bits();
}
}
A single bitflags
invocation may include zero or more flags type declarations:
bitflags! {}
bitflags! {
struct Flags1: u8 {
const A = 1;
}
struct Flags2: u8 {
const A = 1;
}
}
§impl
mode
A declaration that begins with impl
will only generate methods and trait implementations for the
struct
defined outside of the bitflags
macro.
The struct itself must be a newtype using the bits type as its field.
The syntax for impl
mode is identical to struct
mode besides the starting token.
§Examples
Implement flags methods and traits for a custom flags type using u8
as its underlying bits type:
struct Flags(u8);
bitflags! {
impl Flags: u8 {
const A = 1;
const B = 1 << 1;
const C = 0b0000_0100;
}
}
§Named and unnamed flags
Constants in the body of a declaration are flags. The identifier of the constant is the name of
the flag. If the identifier is _
, then the flag is unnamed. Unnamed flags don’t appear in the
generated API, but affect how bits are truncated.
§Examples
Adding an unnamed flag that makes all bits known:
bitflags! {
struct Flags: u8 {
const A = 1;
const B = 1 << 1;
const _ = !0;
}
}
Flags types may define multiple unnamed flags:
bitflags! {
struct Flags: u8 {
const _ = 1;
const _ = 1 << 1;
}
}